Booming blade crit

If a creature walks into your reach, the AoO you gain from Polearm Master must be done with that weapon, you can't cast a spell through Warcaster even if that spell grants you a melee attack with the polearm. If a creature provokes an AoO by leaving your reach, THEN you can use Warcaster to cast Booming Blade. ELAdragon Warlock • 7 yr. ago.

Booming blade crit. Take thirsting blade at CL6 for an extra attack. At CL 10, switch from using hex to using elemental weapon. Now per round you'll be doing 2d10+7d4+ (cha mod x3), if you crit and/or kill an enemy you get another 1d10+2d4+cha mod. CL13 you take Lifedrinker and you double your cha mod per attack.

Booming Blade says the creature must willingly move. I was going to build a class that could use Haste and cast Booming Blade and then use Lightning Whip for extra damage when the creatures pulled near me, cunning action the hell away. But I couldn't argue that whip pulling meets the Booming Blade requirements of moving to receive damage.

Critical Role: Call of the Netherdeep Curse of Strahd Dragon of Icespire Peak ... Fighters get a third attack, etc. This means that the increase in Booming Blade's potential thunder damage from 3d8 at level 10 to 5d8 at level 11 makes it a lot more tantalising - 3d8 thunder damage (with your gauntlets) plus 3d8 if they move may be more potent ...Booming Blade. As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. (SCAG p.143) Green-Flame Blade uses the same language. We could even take a look at a Xanathar's spell, though it's drastically different: Shadow BladeBooming Blade seems to take great advantage of the third feature, either stopping the creature from moving out of your reach, or dealing a ton of extra damage to them if they decide to keep moving. ... would give you hexblade's curse for a higher crit rate and hex warrior for SADness, shields and armor. At level 17, that would do 16d8+10+3d6 ...Finally, once we hit our 4th level of rogue, we want to take the feat war caster, which will really let us take advantage of that shield proficiency and allows us to use those booming blades and green-fire blades as attacks of opportunity. So, let's put all together for a 5th level example, with 4 levels of rogue and 1 level of warlock.Haste takes over for Booming Blade on the AT in any situation where you have it available. Use you standard Action to ready an attack outside of your turn, use the extra Action from Haste to make one attack during your turn. Since Sneak attack is once per turn rather than once per round both attacks would benefit from Sneak Attack.I'm thinking of building a Booming Blade rogue. The basic idea is to run up to isolated targets, give them some boom, and then step away. ... crit, thanks to elven accuracy's super advantage cheese combined with hexblade curse's 19-20 crit range. TLDR: Go Half Elf- one level of hexblade and 2 in rogue is "good enough" to start out, assuming you ...

Critical Role: Call of the Netherdeep Curse of Strahd Dragon of Icespire Peak Dragonlance: Shadow of the Dragon Queen Dragons of Stormwreck Isle ... Booming blade is the Cast a Spell action which also requires a melee weapon attack as the material component. This will trigger any abilities that require making a melee weapon attack, or a weapon ...The crit effect is minor (0.05*13.5=.675 extra damage). Comes with a chance of missing on a 1, which as others have stated should neutralize it. ... and possibly an extra 2d8 damage from Booming Blade. Potent Cantrip definitely does more early on, allows you to stay at safer range, and probably remains ahead compared to Divine Strike clerics ...The spell must have a casting time of 1 action and must target only that creature. The new change in Tasha's prevents booming blade to work with the War Caster ability due to it targets self not the creature that triggered it. Hence you cannot use boming blade to make an attack of opportunity. -2. Satokech • 2 yr. ago.Booming Blade: 4d8 L4 Divine Smite: 10d8 Psychic Blades: 6d6 Total = 16d8 + 6d6 I think the math is right. He’d have to use a big spell slot + Bardic Inspiration, but that is a shitload of damage for an L10 PC.Booming Blade is now the go-to option for attacking in combat and will stay there until level 5. Remember to reroll 1's and 2's on that thunder damage, too. None of the spells here require much description, but definitely read the part about using the owl familiar to grant advantage in the Fighter Spell List Breakdown.

I've noticed a trend where Booming Blade's damage is treated as an equivalent or replacement to Extra Attack for some builds. This often goes with the RPGBot table that shows the damage being better than fighter attack progression if the damage triggers.. Even in one of my own groups, I saw a player completely forgo getting to level 5 Fighter since he had Booming Blade from Eldritch Knight.From my understanding the damage from the rider attack gets doubled, but the movement based damage does not. so a 5th level character using a shortsword would deal 1d6 Slashing + 1d8 Thunder + mods on a regular hit and another 2d8 Thunder if target moves. If they crit they'd deal 2d6 Slashing + 2d8 Thunder + mods and still 2d8 thunder if they move. Critical Role: Call of the Netherdeep Curse of Strahd Dragon of Icespire Peak Dragonlance: Shadow of the Dragon Queen ... the effects and what will happen I'd assume they're pretty dang strong to face off against something capable of using booming blade and living to tell the tale.Quickened Spell + Booming Blade or Green-Flame Blade; Great Weapon Master + Critical Hit; Berserker Frenzy; War Domain - War Priest Domain Power ... Revenant Blade. The Revenant Blade feat is an Elf-exclusive (no Half-Elves allowed) racial feat that grants the Finesse Property to the DBS and +1 AC, and can most closely be compared to the Dual ...Elf: Bladesinging was originally and elven custom so, for no more reason than to stick with tradition, elfs are the most thematic choice.. High: While wizards already get tons of cantrips, Bladesingers will definitely like that free cantrip at 1st level.This can ensure they have access to all the best options like, green-flame blade, booming blade, …Booming Blade: At 5th level, the melee attack deals an extra 1d8 thunder damage to the target, and the damage the target takes for moving increases to 2d8. Destructive Wrath: When you roll lightning or thunder damage, you can use your Channel Divinity to deal maximum damage, instead of rolling.

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The spell clearly states that the spell, and it's effect, ends once the damage is triggered (requiring a minimum movement of 5 feet) so your reaction is an entirely new casting on an unaffected target regardless. It's that initial movement of 5 feet that governs the whole thing. I'm partial to the Dissonant Whispers-Warcaster-Booming Blade combo.Ok so I'm trying to make a build that hits as hard as possible in one attack basically a one hit kill character. What we after a day came up with is…Let's say at 8 they took an option for Booming Blade, and now they're taking an option for Shillelagh to attack with their 18 Wisdom instead of their 14 Strength. With their Blessed Strikes d8, and their Booming Blade freshly ranked up, they're now doing d8 club, +d8 BS, +2d8 BB, +4 with a +8 to hit bonus. AC 10 that's 22, AC 15 that's 16.5, AC ...Looking for a way to create an automated op attack for booming blade. What I was thinking about was creating a token to sit next to an enemy with attack stats, and then when the token moves away from it, it automatically renders the damage. This would be a replacement for manually adjusting the enemy's HP down in game.You aren't factoring in critical hits, nor the ability to get Booming Blade or GFB, nor any magic item and specifically pigeonholing the comparison to using a d8 weapon based on your own aesthetic sensibilities. Taking just a couple of those boosters into consideration evens the playing field, if not surpasses Potent Cantrip by a significant ...Lacerate, Mercy Killer, and Uncanny Strike are the best blessings available for what the knife has to offer. 1. wibl1150 • 4 days ago. Lacerate is more consistent than flesh tearer and helps you keep your crits + dmg reduction up. I prefer pairing with Mercy killer as it works on all enemy types regardless of armor.

2. takes booming blade movement damage 3. triggers AOO 4. Reaction Booming blade AOO hits for normal (non-movement) damage 5. Sanctuary drops 6. He is now 5 feet away and sheathed in booming energy again so if he moves back and attacks me he takes booming blade movement damage again.Use both. Shortsword + Shadowblade, main action Shadowblade+Booming Blade, bonus action Shadowblade. I suppose the booming blade attack would still qualify for TWF, yep. Though you need to hit turn 3 before you start doing that, since you have to activate shadowblade and bladesong on your first two turns of combat.Booming Riposte So I was trying to think of a way to use the Martial Adept feat without it being complete junk, and I noticed unlike other battlemaster techniques, Riposte says melee attack (not melee weapon attack or weapon attack) Does that mean I can Riposte a Booming Blade/Green Flame Blade?The blade created by the spell counts as the material component needed for Booming Blade/Green-Flame Blade. This is mostly useful for Eldritch Knights and Arcane Tricksters, as the other builds cannot use their spellcasting ability (with the strange exception of Battlemasters, as the text of the spell describes it as a magic weapon) for the ...From my understanding the damage from the rider attack gets doubled, but the movement based damage does not. so a 5th level character using a shortsword would deal 1d6 Slashing + 1d8 Thunder + mods on a regular hit and another 2d8 Thunder if target moves. If they crit they'd deal 2d6 Slashing + 2d8 Thunder + mods and still 2d8 thunder if they move. The best way I found is to create two separate attacks. I named them "Green-Flame Blade" and "GFB fire leap", but you can name them however you want. 1) For the "Green-Flame Blade" main attack, basically just copy the settings of how your basic weapon swing looks like. Then tick the " DAMAGE2 " option. Green fire leaps from the target to a ...Yes, Booming Blade works with Sneak Attack. And also, yes, you can cast Shadow Blade (the turn before), then cast Booming Blade (it doesn't specify the type of weapon you have to make the melee attack with, just has to be a melee attack), and stack the damage (2d8 psychic, 1d8 thunder if they move). Massive damage! [deleted] • 6 yr. ago. dang ...Casting Time: 1 action Range: Self (5-foot radius) Components: S, M (a melee weapon worth at least 1 sp) Duration: 1 round You brandish the weapon used in the spell’s …Fair enough. And remember, since you roll double all damage dice for a Crit, you have a chance to do 2(Weapon Damage)+80+32+STR mod damage at max total Booming Blade damage, since you would normally roll the 5d8 (3d8 Booming Blade Weapon Damage, 2d8 Divine Strike) you double that to 10d8, and pop Channel Divinity to max that to 80. Unfortunately, the other 4d8 from Booming Blade doesn't get ...If a spell is countered the components are still used, only the effect of the spell fails. The effect of booming blade is the added damage and secondary damage of the spell. The added damage is countered, but the attack still happens. Its just a normal melee attack from the rogue now. Purple-Inflation-694 • 1 yr. ago.This gets you lots of cantrips (2 sorcerer cantrips plus both blade cantrips), heavy armor and defensive reaction spells so you don't need to run a high constitution. It also gets you to spirit guardians quicker than the other multiclass builds. Go 16 str, 8 Dex, 12 Con, 10 Int, 13 Charisma.

Surprise them, Path to the Grave, Action Surge, triple smite double damage crit with sneak attack with booming blade. 1d8 rapier+6d8 divine smite (vs undead)+6d8 eldritch smite+3d8 booming blade+5d10 banishing smite+2d6 sneak attack+2d6 bugbear+1d6 maneuver, all doubled for crit, +5 for Dex+2 for dueling then doubled again for …

Booming Blade, War Caster and Sentinel interactions. We have a character that has War Caster and Sentinel. War Caster says that when you make an opportunity attack, you can cast spells instead of a regular melee attack. This means you can cast Booming Blade. If the attack hits, Booming Blade takes effect and the enemy is debuffed: if he ...Is the attack modifier of green-flame blade or booming blade based on your spellcasting ability, or your weapon attack modifier?. For example, if my high-Charisma, …Just trying to work out the Mechanics. So if you where 5 level and had both booming Blade and Hex Spell, does the Hex hit 3 times here? 1-You hit opponent with sword and booming blade, 1d8 is added for booming blade and 1d6 is added for Hex. 2-They move, taking a further 2d8 from booming blade + 1d6 for hex? and gives an AoOBooming blade, even if you could use it on both attacks, still has niche enough uses that I think it wouldn't necessarily be OP. ... plus it still has it's bonus action that could trigger from a crit or reducing a creature to 0 hit points from GWM for another 2d6+5 or 12 average damage with a potential +10 added from GWMs second bullet since it ...Booming Riposte So I was trying to think of a way to use the Martial Adept feat without it being complete junk, and I noticed unlike other battlemaster techniques, Riposte says melee attack (not melee weapon attack or weapon attack) Does that mean I can Riposte a Booming Blade/Green Flame Blade?Nov 22, 2020 · When casting booming blade, you are using the 'cast a spell' action which happens to involve a weapon attack, you are NOT taking the attack action. Unless you're a bladesinger who can explicitly replace one of their attacks with a cantrip, you cannot use extra attack with booming blade. 2. Booming blade does not work with two weapon fighting ... Booming Blade 5e. The rules for Booming Blade are found in The Sword Coast Adventurers Guide and Tasha’s Cauldron of Everything. Components: V, M (A melee weapon worth at least 1sp.) You brandish …Can booming blade crit? Ergo the Boom effect cannot crit. If you are playing on a grid: the target moves a square and triggers the opportunity attack, which hits with booming blade. If, and only if, they then move another square do they take the spell damage.Half Orc crit = 3 dice HO, Barb 9+ = 4 dice HO, Barb 13+ = 5 dice HO, Barb 17+ = 6 dice Greataxe Barbarian 17 / Champion 3 = 2 Attacks @ 6d12 ... Twin Booming Blade and Quicken Green Flame Blade, for effectively 3 attacks. Keep in mind that cantrips are your go'-to. They work within the more than one spell per turn rule that quickening and ...Hexblade with Improved Pact Weapon, Thirsting Blade, and Eldritch Smite for Invocations and the Elven Accuracy feat Within 20% if AC is 14 or higher and you have advantage; Wizard. I assumed you could hit a second target with Green-Flame Blade on one-third of your attacks. Wizard with +2 Wisdom using Green-Flame Blade Highest …

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It's your attack action (weapon dissipates) and then potentially your bonus action (weapon dissipates). It's sort of wonky but how it's worded. The Psychic Blades just replaces the need of a weapon. You still only have 1 attack during your action. And while the die may only be a d6, it's still Psychic damage; meaning few things resist it.Description. You brandish the weapon used in the spell's casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the ... Critical Role: Call of the Netherdeep Curse of Strahd Dragon of Icespire Peak Dragonlance: Shadow of the Dragon Queen ... picked up through magic initiate druid so that the caster can add their casting bonus twice when making the attack with booming blade. However, the action economy, especially if the cleric is using spiritual weapon or spirit ...The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade. again as a bonus action. You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage.Now booming blade obviously improves if the target is forced to move, but if you model that at say 50% of the time (the other times the target has another character to hit or a ranged attack or is dead) then the extra damage is only 0.65 (chance to hit) x 0.5 (chance that the target moves) x 4.5 (booming blade extra damage) or 1.7 dpr which ...I was going to suggest picking up booming blade because that's always nice for Rogues, ... you're rolling 9 dice(for 3 attacks) a turn, and each one has a 10% chance of being a critical hit - approximately a 90% chance to score a crit each turn, not counting reaction attacks. Cap off as Rogue 12/Warlock 5, and pick up (Lore) Bard 3 at some ...May 27, 2020 · I'm thinking of a concept of a spellcaster that fight in melee from the moment I re-read the "blade" cantrips (green-flame blade and booming blade), and realized that they can deal a lot of damage. Long story short, I re-read the Assassin subclass, and was thinking about how they interact with critical hits. Critical Role: Call of the Netherdeep Curse of Strahd Dragon of Icespire Peak Dragonlance: Shadow of the Dragon Queen Dragons of Stormwreck Isle ... Booming Blade used on a reaction (leaving 5ft: Warcaster or entering 5ft: Polearm Master & Warcaster) I believe should do Initial Damage after declaration but before movement and then movement will ...What is Booming Blade 5E? Booming Blade 5E (SCAG, p. 143) is a cantrip that augments your melee attack and is on the Sorcerer, Warlock, and Wizard spell lists. It's also available to Eldritch Knight Fighters, Arcane Trickster Rogues, and certain races and feats, like the High Elf and Magic Initiate respectively. Originally printed in the SCAG, Booming Blade was reprinted with a slight rules ... ….

You should be pretty strong when you smite (especially if you crit). Once you're at paladin 5 (or get an extra attack from bard) you have a ~19% chance to crit every round, and crit-smites multiply the smite damage. ... For booming blade with a weapon worth at least 1 silver piece you "make a melee attack with it against one creature within 5 ...It does not work. The BA attack from PAM is not contingent on making a weapon attack, it's contingent on the Attack action. Booming blade does include a weapon attack but it's not the Attack action, it's Cast a Spell. So PAM won't trigger. Making an attack and taking the Attack Action are very different. You can Attack without making ...Step 3: Have Warcaster. Cast Booming Blade. Result: At level 20, enemy just took 14d8 thunder damage, ignoring any further damage from the attacks. As early as 5 it's already 6d8 thunder. Step 5: Profit, as dissonant whispers becomes one of the most devastating spells in the game. tconners.Now when an enemy enters your reach, you can make an attack as a reaction against them. This attack is basically the booming blade attack you make on your turn (1d6+3+2d8+1d8), push 5ft away, if they move they take 3d8 damage) except if they want to close the gap with you after you hit them, they've got to take the booming blade damage.Critical Role: Call of the Netherdeep Curse of Strahd Dragon of Icespire Peak ... Booming Blade i believe could do more damage but only if you trigger the secondary damage. but based on team comp you might have another melee adventurer up front which would convince your target to just not bother moving. then at later levels you …Duration: 1 round You brandish the weapon used in the spell's casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal effects and then becomes sheathed in booming energy until the start of your next turn.Booming blade, and greenflame blade, both tell you to make a melee attack with a weapon - they don't tell you to make a melee spell attack but deal your weapon damage. That means you use whatever bonus you would use if you were making a melee attack with the weapon you are using without having cast a spell.Description. You brandish the weapon used in the spell's casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the ...We would like to show you a description here but the site won't allow us.The way I handle it is that I have a custom melee attack that adds links in the description that add booming blade primary and secondary damage. This enables the same macro to be used for a normal attack, as well as the Booming Blade action. Thus the secondary damage from BB is just a click away. Booming blade crit, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]